π¬ Demo File InternalsΒΆ
Deadlock demos use Valveβs game-neutral PBDEMS2 Source 2 container and entity wire format. Those shared mechanisms are implemented by pbdems2 and documented in its docs.rs guide:
Boon supplies the Deadlock protobuf adapter, entity/property selections, events, datasets, and hashed ability/modifier name tables. See the pbdems2 guide when extending the shared parser, and the chapter below for the Deadlock-specific token tables.